BeyondTrust Corporation
Distinguished Software Engineer
Blizzard Entertainment
I was a Sr. SW Engineer on the UI team
I was an independent contractor running my own business, Sandpaper Software.
I worked in the Front End of the Visual C++ Compiler at Microsoft. Before coming to the FE, I spun around in Coriolis at Microsoft.
I was an Architect at Virtio in Microprocessor Emulation.
Cyrix
I spent eight years at Cyrix working on Microprocessors.
Sandpaper Software
I wrote a 386-debugger which competed with Soft-ICE. Ah, those were the days! It was like the wild west.
Applied Data Communications
diskette duplication
Compucorp
Some former employees:
I started working at Compucorp while I was still in high school. First doing odd jobs, then drafting, then programming.
Z80 and C